Wednesday, September 30, 2020
Online Game Services for Multiplayer PVP Games

Online Game Services for Multiplayer PVP Games

Today we are talking about the kinds of online, live services technology required for multiplayer PVP games. More specifically we will cover online services (accounts, matchmaking, player stats, and store) rather than the multiplayer networking side. The founding team from Pragma.gg (https://www.pragma.gg/) have incredible backgrounds in online…

User Acquisition Under Crisis

User Acquisition Under Crisis

How do you deal with mobile game marketing and user acquisition when there are big environmental changes? Not just coronavirus, but what if gacha boxes get regulated? What if real money gaming cannibalizes social casino games? What if a new game mode or even external new game…

Data Science at Games Studios

Data Science at Games Studios

What do data science teams at games studios do anyway? Today we speak to Andre Cohen, Head of Data Science, at games publisher Tilting Point to find out. Specifically we talk: #1. what is the role of data science within a games studio? #2. What are the…

Social Casino: Genre Outlook 2020

Social Casino: Genre Outlook 2020

Two world class industry experts in mobile social casino talk to us today about the latest overview, updates, trends, and predictions for the market. In particular we discuss: 1:00 Impact of Coronavirus to Social Casino 12:15 Social Casino Overall Performance 15:55 Lloyd & Brett’s Intros/Backgrounds 19:20 Slots…