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Philosophy

Philosophy #8: How to Make Difficult Decisions

December 3, 2021 By Joseph Kim Leave a Comment

How to Install Company Values & Culture ft. Stoffer Touborg | Philosophy Friday #21

October 21, 2022 By Joseph Kim Leave a Comment

Hot Topics: UA Apocalypse, Product Validation, Global Recession, & Employee Compensation | Philosophy #17

July 17, 2022 By Joseph Kim Leave a Comment

PM

Pre-production Risk

“Key Risks” Based Game Pre-production

January 11, 2017 By Joseph Kim

Mobile Game Design: Iteration vs. Planning, MVP = Dangerous!

February 16, 2015 By Joseph Kim

Product Management at Riot Games

July 5, 2019 By Joseph Kim

MARKETING

How to Prepare for the Future of Mobile Marketing!

May 26, 2020 By Joseph Kim Leave a Comment

Death of Performance Marketing: End of a Career in UA?

June 11, 2020 By Joseph Kim Leave a Comment

How to get 40M installs? Marketing for Mobile Games | Brian Sapp VP User Acquisition at Jam City

April 5, 2019 By Joseph Kim Leave a Comment

DESIGN

Psychology & Perception: How Games are Like Wine

July 16, 2013 By Joseph Kim 4 Comments

Mobile UI and Game Design: Screens vs. Flows

March 23, 2014 By Joseph Kim 3 Comments

+1 Game Design: A Problem-centric Framework

April 26, 2014 By Joseph Kim 1 Comment

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Top Posts

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  • This Above All: Be True

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