Unity: Change or Die!
The world has changed. Unity? Not so much.We are no longer living in a zero-interest-rate policy (ZIRP) environment.Revenue-oriented growth strategies focusing on M&A can no longer be sustained, especially without…
The world has changed. Unity? Not so much.We are no longer living in a zero-interest-rate policy (ZIRP) environment.Revenue-oriented growth strategies focusing on M&A can no longer be sustained, especially without…
Hello GameMakers,This past week the Pixel bros decided to try a different kind of podcast discussion in which we consider hypothetical game industry business scenarios. And yes, this segment was…
Hello GameMakers,Today I bring the story of the 8-person indie game dev studio Brewed Games.This studio recently launched its first game, Winds of Arcana, a souls-like action RPG game:Winds of…
Hello GameMakers,In my entire career, I have yet to work at a company in which feedback and performance evaluation was done well.At some companies, they are done ok, but IMHO,…
Hello GameMakers,For many in the West, the Asian gaming market and its top players are not well-known and difficult to understand.The Pixel brothers have got you covered!We are joined by…
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