Garena Free Fire: Secrets to Success & Analyzing the Fall
The World's Most Downloaded Shooter Game Faces Major Headwinds This Year Garena Free Fire has become one of the most successful F2P mobile games of all time. Some highlights: Launched…
The World's Most Downloaded Shooter Game Faces Major Headwinds This Year Garena Free Fire has become one of the most successful F2P mobile games of all time. Some highlights: Launched…
In June of 2016, little known Chinese publisher DroidHang Games (aka “DH Games”) launched Idle Heroes, an auto-battle RPG with very heavy Asian metagame design influence. Although seemingly unremarkable at…
Overview This post focuses on three primary forms of F2P game design: gameplay, systems, and social. The console and PC world are currently dominated by a "units sold" business with…
Context: Mobile game pre-production teams often focus on the wrong activities. An early focus on playables in software or building a game's core loop may be useful but not the best…
Context Before gameplay, mechanics, monetization, or any other key design consideration, a new video game design needs to consider the most important aspect of all: a good concept. Feature film…
Mobile game design typically follows two primary schools of design philosophy: Iteration based design = Just get some core mechanics in and then keep iterating until you get something fun;…
I was recently asked about the best approach to come up with a +1 mobile game design and wanted to cover this topic. In my view, a very specific approach…
Context: Mobile game design by flows refers to the concept of mapping out the entire set of screens a user can tap through in a mobile game: the user flows.…
A man can surely do what he wills to do, but cannot determine what he wills. - Arthur Schopenhauer John Hopson introduced the concept of the compulsion loop applied to video…
Bear with me on this post. There will be some financial jargon and a bit of math but the conclusions drawn I believe will be worth your read (at least…
You will be subscribed to the GameMakes Newsletter, You can always manage your preferences and unsubscribe at any time.
You will be subscribed to the GameMakes Newsletter, You can always manage your preferences and unsubscribe at any time.
You will be subscribed to the GameMakes Newsletter, You can always manage your preferences and unsubscribe at any time.
You will be subscribed to the GameMakes Newsletter, You can always manage your preferences and unsubscribe at any time.