Thursday, January 28, 2021
The Future of Hyper-casual Games

The Future of Hyper-casual Games

Where did hyper-casual games come from and how will it evolve in the future? We talk to Christian Calderon, former Chief Revenue Officer at Ketchapp who was instrumental in helping create this genre and market. Christian has now also started a new game company called GameJam focused…

How Idle Heroes made $100M

How Idle Heroes made $100M

In June of 2016, little known Chinese publisher DroidHang Games (aka “DH Games”) launched  Idle Heroes, an auto-battle RPG with very heavy Asian metagame design influence. Although seemingly unremarkable at first launch, the game has steadily grown its download and revenue. Today the game sits on an…

An Open-source Mobile Gaming Taxonomy

An Open-source Mobile Gaming Taxonomy

Context: Every mobile gaming company has their own system for describing different types of mobile games. In other words, a mobile gaming taxonomy or classification system. Unfortunately, no industry standard exists. Further, I’ve been very unhappy with the current taxonomies developed by the various research firms out…