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Hello GameMakers, Today, I briefly overview Reverse 1999, a game that has hit #1 in worldwide downloads. This is one of the most artistically innovative and cool games I’ve played in a long time. I have no doubt the designer of this game is likely almost as cool and stylish as I am.

The world has changed. Unity? Not so much. We are no longer living in a zero-interest-rate policy (ZIRP) environment.

In my entire career, I have yet to work at a company in which feedback and performance evaluation was done well.

Recent Posts

🚀 MarketWire | Jujutsu Kaisen Phantom Parade Hits #1 Worldwide Revenue

Hello GameMakers, Who else is having a crazy f’in week right now? Lol. Turns out game development isn’t easy. Who knew?...

Unity: Change or Die!

The world has changed. Unity? Not so much. We are no longer living in a zero-interest-rate policy (ZIRP) environment...

Reverse 1999, Mobile Game Publishing, OpenAI DevDay

Hello GameMakers, Today, I briefly overview Reverse 1999, a game that has hit #1 in worldwide downloads. This is one of...

Wild Rift hits $1B after 3 Years, China loves MOBAs!

Hello GameMakers, My favorite game hit the $1B revenue mark after 3 years: Wild Rift! While I’m no longer ranked...

Monster Hunter Now Explodes Worldwide but Especially in JP, India To Hit Hypergrowth!

Hello GameMakers, Niantic has primarily been a one-trick pony with the success of Pokemon GO, albeit a massive success...

Say Hello to #1 Downloads for My Perfect Hotel

Say Games’ My Perfect Hotel hit #1 Worldwide downloads last week. My Perfect Hotel represents a game type and genre I...

What If? Xbox carve-out, Gaming smartphone, M&A scenarios

Hello GameMakers, This past week the Pixel bros decided to try a different kind of podcast discussion in which we...

🛠️ Brewing Success as an Indie Game Developer: Launching Winds of Arcana on Steam

Hello GameMakers, Today I bring the story of the 8-person indie game dev studio Brewed Games. This studio recently...

🔑 Why Feedback & Performance Evaluation is So Hard | ft. Building Better Games

Hello GameMakers, In my entire career, I have yet to work at a company in which feedback and performance evaluation was...

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